Cool, cool. First item in my todo list would be to add more enemies, two or three more enemy types and a way to get upgrades mid-wave. You can bind spacebar or another key to the level up screen. Definitely looks promising, keep up good work!
I’m sorry, but how do I play the game? None of the buttons or mouse seem to do anything, the pause and x2 buttons don’t work, and I don’t see any tower, there just seem to be white cloak guys and a giant ogre thing walking around. Can you let me know? I want to play this.
soo i kinda fixed it :) not sure but for now the tower sprite won't apear but its fire bullets so u can play now . just wait for the enemies and you will know how to play . i will try to fix the tower thing
Okay I played the game now! I like the engine you’ve built the thing on but the white guys are too easy to kill and then the giant ogre was too hard (I think I ran out of HP before I could kill him). I would have a more steady difficulty curve (maybe make the white guys move faster, and more of them come at once?). I also don’t know if you plan on making a path for the guys or if you’re planning on having just the tower in the center in an empty field. Most tower defense games do the first option but it might be interesting if you do the second. Other than that I liked it!
yeah that's just for testing i didn't change the spawn numbers of the enemies and the balance of the game was busy on other game but when i return to it i will make it better and about the path idk how to do it still new here :) im thinking to change the gameplay like the upgrade system or something . what do you think? and i glad you like it
I’d say whatever you’re thinking of to change the gameplay, go for it. There’s a lot of different ways to go with this and you should see what works and what doesn’t on the way. Thanks for making this game!
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Hi interesting concept.
1. I would suggest adding some instructions
2. Give a small description of what is the goal
3. Show the mouse cursor to give an idea of where you are aiming
good luck !!
Cool, cool. First item in my todo list would be to add more enemies, two or three more enemy types and a way to get upgrades mid-wave. You can bind spacebar or another key to the level up screen. Definitely looks promising, keep up good work!
I’m sorry, but how do I play the game? None of the buttons or mouse seem to do anything, the pause and x2 buttons don’t work, and I don’t see any tower, there just seem to be white cloak guys and a giant ogre thing walking around. Can you let me know? I want to play this.
sorry it was a problem with exporting the game idk what happened to the game .. working on fixing it
soo i kinda fixed it :) not sure but for now the tower sprite won't apear but its fire bullets so u can play now . just wait for the enemies and you will know how to play . i will try to fix the tower thing
Okay I played the game now! I like the engine you’ve built the thing on but the white guys are too easy to kill and then the giant ogre was too hard (I think I ran out of HP before I could kill him). I would have a more steady difficulty curve (maybe make the white guys move faster, and more of them come at once?). I also don’t know if you plan on making a path for the guys or if you’re planning on having just the tower in the center in an empty field. Most tower defense games do the first option but it might be interesting if you do the second. Other than that I liked it!
yeah that's just for testing i didn't change the spawn numbers of the enemies and the balance of the game was busy on other game but when i return to it i will make it better and about the path idk how to do it still new here :) im thinking to change the gameplay like the upgrade system or something . what do you think? and i glad you like it
I’d say whatever you’re thinking of to change the gameplay, go for it. There’s a lot of different ways to go with this and you should see what works and what doesn’t on the way. Thanks for making this game!